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Digital Technology has changed the way we interact with everything from the games we Designers of digital technology products no longer regard their job as.
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In Japan, lots of commuters sit on trains twice a day with lots of times at hand while in the States, people primarily use cars with no opportunity to use a device with a small screen.

Designing Interactions: Book recommendation – Signal v. Noise

In there is also an interview with Doug Engelbart who invented the mouse, of which Logitech recently sold their In his interview, he says that initially, the cable used to run out of the back towards the user, thus the name mouse. To design it, he put editors in front of an imaginary screen and asked them how their ideal work process would be.

Designing Interactions that Combine Pen, Paper, and PC

Bill Verplank together with Moggridge coined the term interaction design. For him, interaction with technology consists of three questions: How do you do things?

For instance the use of buttons How do you feel about media? McLuhans cool and hot paradigm. How do you know?

Furthermore, according to Verplank, there are three phases that every new technology goes through: The enthusiast phase exploitation of new possibilities , the Professional phase it helps us work and finally the consumer phase it helps us to enjoy. Paul Mercer was one of the original developers of the iPod.

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